The new storyboard is actually more simplified compared to the old one, but clearer. The basic interactions the users will have with the heart is tactile.
I'm honestly still a little unsure about how I'm going to combine my original pulsing heart idea with the musical launchpad aspect, but I need to keep moving forward so I decided to work on getting some visual references and see how things go from there. In terms of graphic style and UI, I'd like to stick to clear line work and distinct colours. This graphic from an interactive article by Science News talking about the effect that opiods have on the human body is a good point of reference for that. (Science News, 2018) I have also come across posters for the Body Worlds exhibit in London. Body Worlds is an interactive science exhibit which displays plastinated human bodies and organs. The plastination process leaves very detailed muscle fibres on display, but can feel a little macabre to viewers. (Body Worlds, 2018) (Body Worlds, 2018) Finally, I looked through Pinterest for some other visual references, and will be compiling these images into a mood bo...
Today's tutorial stuff will be more of a refresher since it's been almost a year since I worked on this stuff. Gonna try to wire things up so that the buttons play different tracks. I might include the different types of input as a part of the final artefact so that there are different tactile responses. I'm not quite sure if they count as my required technical working prototype, since it's loosely what I'll need to put into my final artefact. (Left to Right) Cytron UNO with Easy MP3 Shield, DF Robot Capacitive Touch Sensor, Buttons on Breadboard The Easy MP3 Shield has been covered in the previous post. I've used a loaned Capacitive Touch Sensor on my Mimic project , where I placed the sensor at the top of the box so that users could "pet" the mimic to calm it down. It didn't work very well, since the sensor was attached to the inside of the box, and the "skin" or "wood" of the Mimic was a little thick. The top of the...
1. Take My Heart/Listen Purpose: Meant to evoke shared nostalgic memories between strangers, so that they feel more connected to other human beings. Deliverable: An installation where the user is beckoned to a podium on which rests a human-sized, anatomically accurate (ish) beating heart. Interaction: The user is given instructions to pick it up, which will trigger audio to play from the podium - sounds such as the humming of a childhood lullaby, the sizzle of breakfast on a frying pan, etc. The user is then invited to either record their own sounds, or suggest new 'memories' to be added to this collective 'memory bank'. Recordings will be vetted at the end of each day of exhibition and added to the exhibit. This way, users can have different interactions on different days of the exhibit. Feasibility: In a technical standpoint, the project is relatively straightforward, since the proposed artefact and interactions can be achieved using an arduino, an...
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